Rare: First-party titles key to Natal
Speaking about the significance of the new Natal motion controller set to be unleashed on the Xbox 360 this autumn, Rare's Mark Betteridge has told Develop that first-party games, such as their own, will be key.
"I suppose at Microsoft it's about, overall, having the right content from first-party studios to define what Natal is. We're very confident we do have that, we will have that, and I think people are going to be impressed with what they see from ourselves and [other] first-parties," Develop were told.
"It's a great attribute of Microsoft that, not only do they have the creative decision to bring something like Natal into the marketplace when other companies aren't doing so well at the moment, but they also have the financial backing to run with that.
"Microsoft Game Studios has quite a large number of different projects; some internal and some external, and it's about getting the right overall portfolio for first-party. Sometimes there's a different emphasis of effort in a different area for a different audience, that's the way I see it."
We'll have more from Rare as we get it.