New tricks in Mass Effect 3
Speaking online this week, in an interview conducted at GDC, BioWare bosses Greg Zeschuk and Ray Muzyka have a few tricks up their sleeve for Mass Effect 3 - the third title in the hit RPG series.
"We've got some tricks up our sleeves," enthuses Muzyka. "We have new tricks."
"It's also flexible, too," offers Zeschuk. "A lot of the features in Mass Effect 2 came directly from player feedback, and we totally changed what we were planning to build because of that feedback. So we knew we had to make it awesome, and we're going to change some of the features and some of the approaches we thought we were going to take from ME1 to ME2.
"We focused a lot more on action, and it really amped the shooter aspects of this game. It's a stand-alone experience, so you don't have to play Mass Effect 1. It's a great shooter. You can play it as a shooter. It's a deep, rich shooter with a lot of customization options, exploration and story that just make the experience that much richer. But it's a shooter at its core, and that's the way the combat unfolds."
More Mass Effect 3 news just as soon as we get it.
- Watch Bungie play Destiny's new Prison Of Elders mode live here tomorrow
- Fan remake of Half-Life, Black Mesa arrives on Steam Early Access
- Microsoft's acquisition of Minecraft devs Mojang was motivated by Hololens
- id Software wanted to pay modders for their work back in 1995 says John Romero
- Jason Voorhees arrives as DLC for Mortal Kombat X and he's all about the machete
- Project CARS finally pulls up to the starting grid
- Shadow Of Mordor: Game Of The Year Edition hits retail this week
- Wolfenstein: The Old Blood arrives today
- Bungie and CCP run their own campaigns to aid the earthquake survivors of Nepal