Despite being featuring in an anime, have said that would not be suitable for adapting for cinema.

Speaking to ThatVideogameBlog the game's producer, Jonathan Knight, told of the reasons why Dante's Inferno could only ever be adapted as a video game.

Knight said: "Our version of Dante is a dark, troubled character. At the beginning of the game, he's fairly unlikeable. He's done a lot of bad things [and] there's a lot about him to not like for sure. I think that's something you could only do in a game. If our Dante was up on the big screen in a exactly as he is in the game, I'm not sure you would make that journey with him."

Knight did speak of Dante's admirable qualities but ultimately pointed out that he would not make a fitting film hero.

"He does have redeeming qualities, and he does truly love this woman," Knight added. "Our goal was to basically make a character that seems like he has it coming to him in the beginning of the game, but by the end of the game you feel different about him. What's cool about it is that he's you, and you're on the journey as a gamer so you can't help but...enjoy doing the things that he's doing. But is he a role model? Probably not."

By Ewan Aiton