Valve cries for worthwhile waggle
Calling for a moratorium on casual mini-game collections, Valve writer Chet Faliszek encourages his colleagues to look beyond the superficial potential of Project Natal to craft deeper games.
CVG interviewed Faliszek who lashed out against motion-controlled mini-game compilations like Carnival Games and Rayman Raving Rabbids.
"We have these technologies now that let us interact in different, really exciting ways. It's developers' jobs to do something with it. Impress me. Don't just make sh*tty games I wouldn't want to play if I had to use a joystick."
Faliszek didn't have suggestions, though, on how developers should actually accomplish this task. Instead, he remained noncommittal about the prospect of Valve employing motion control in future games.
- OlliOlli 2 devs Roll7 troll the game's Twitter critics
- DayZ creator teams up with Improbable to make the game worlds he's always wanted
- Final Fantasy X/X-2 HD Remaster coming to the PS4 in the summer
- [Update] Possible March PS Plus Instant Game Collection line-up appears on NeoGAF
- Trading gold for subscriptions coming soon to World Of Warcraft
- Unity 5 arrives completely free
- Mad Max gets slated for a September release
- Console ports of Gone Home have been shelved by Fullbright
- Metal Gear Solid V: The Phantom Pain release date leaked, getting an autumn release