Valve cries for worthwhile waggle
Calling for a moratorium on casual mini-game collections, Valve writer Chet Faliszek encourages his colleagues to look beyond the superficial potential of Project Natal to craft deeper games.
CVG interviewed Faliszek who lashed out against motion-controlled mini-game compilations like Carnival Games and Rayman Raving Rabbids.
"We have these technologies now that let us interact in different, really exciting ways. It's developers' jobs to do something with it. Impress me. Don't just make sh*tty games I wouldn't want to play if I had to use a joystick."
Faliszek didn't have suggestions, though, on how developers should actually accomplish this task. Instead, he remained noncommittal about the prospect of Valve employing motion control in future games.
- Techland announces a Dying Light modding contest alongside new updates for the toolset
- 2K announces the Evolve Proving Grounds tournament in conjunction with ESL
- Broken Age: Part 2 arrives for backers 24 hours ahead of the full launch
- Halo Championship Series Cup 1 cancelled due to continued online problems
- Dirt Rally announced as a PC exclusive, hits Steam Early Access
- PC benchmarking app arrives for Final Fantasy XIV players to make sure they can run Heavensward
- [UPDATE] Hideo Kojima and Guillermo Del Toro collaboration Silent Hills looks like it has been canned
- Gears Of War Xbox One remaster looks like it's coming
- Batman: Arkham Knight will have GTA V-style character switching