Valve cries for worthwhile waggle
Calling for a moratorium on casual mini-game collections, Valve writer Chet Faliszek encourages his colleagues to look beyond the superficial potential of Project Natal to craft deeper games.
CVG interviewed Faliszek who lashed out against motion-controlled mini-game compilations like Carnival Games and Rayman Raving Rabbids.
"We have these technologies now that let us interact in different, really exciting ways. It's developers' jobs to do something with it. Impress me. Don't just make sh*tty games I wouldn't want to play if I had to use a joystick."
Faliszek didn't have suggestions, though, on how developers should actually accomplish this task. Instead, he remained noncommittal about the prospect of Valve employing motion control in future games.
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