Next-gen consoles not powerful enough for VR says Oculus Rift creator
It looks like the Oculus Rift will not be coming to the PS4 and Xbox One if new comments from it's creator are anything to go by.
Palmer Luckey, the man behind the exciting new VR headset believes that the struggles that the PS4 and more specifically the Xbox One are having with getting games to run in 2D at 60fps even at 720p.
“Look at the PCs that existed eight years ago,” Luckey went on. “There have been so many huge advances since then. Now look at the VR hardware of today. I think the jump we're going to see in the next four or five years is going to be massive, and already VR is a very intensive thing, it requires rendering at high resolutions at over 60 frames a second in 3D.”
”We're seeing games that are already saying they're gonna run in 720p on next gen so they can barely hit 60 in 2D. It's hard to imagine them running a VR experience that's on par with PC,” he concluded. ”And certainly five years from now the experiences and the technology for virtual reality that will be available on PC is going to be so far beyond anything that a console can provide.”
- Call of Duty: Black Ops III is coming to the PS3 and Xbox 360 after all
- Tomonobu Itagaki's Devil's Third gets a release date
- Adr1ft is coming to PC and consoles at the end of the summer
- EA gives the new Mirror's Edge a name – Mirror's Edge Catalyst
- ZombiU PS4 and Xbox One port reportedly in the works
- Mike Bithell's Volume to be released this August
- Gearbox's new shooter Battleborn gets a pre-E3 trailer
- Steam Controller launches in October, Steam Machines arrive in November
- Gears Of War devs Black Tusk change their name to The Coalition ahead of E3