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The Crew development led on PC, next-gen hardware much more consistent

Ivory Tower also explains why there's no Wii U or current-gen versions

Ivory Tower's Julian Garrity has been talking about how things are coming along with their ambitious next-gen racing game The Crew.

Garrity who is the creative director at Ivory Tower revealed that they have led The Crew's development on the PC from as early as he has been aware and he is impressed by the consistency of hardware performance across the PS4 and Xbox One.

“There are always challenges,”Garrity began, “for sure, with a multi-platform release but there’s a much greater consistency in terms of not only what the machines are capable of but also how the machines operate. It’s not been so bad for us but I think the key to that was the fact that for as long as I’ve been on the project we’ve led on PC, and we’ve seen that with a lot of people now.” The Crew development led on PC, next-gen hardware much more consistent

“A lot of people are saying, well, regardless of what the sales platform may be, by taking that approach and leading on PC you’re going to put all of the versions on a very good platform and then from there you can look at what each one offers you and how you can push to maximise what that machine can do” he went on. “But it’s been a good start for us and, you know, we’re not releasing until next year so we’ve still got some time to push those versions even further now that the specs have become more stable.”

He also explained why they have decided not to release The Crew on the current generation of consoles or even the Wii U and it is basically down to not wanting to compromise too heavily.

Garrity stated, “It’s a nice coincidence for us in many ways that the next-gen consoles have come along at the time that they have and that they have the architecture they have because it’s allowed us to make a pretty smooth transition to them.”

“But honestly I think it was really an issue of the number of compromises we’d have to make on a number of platforms, not just Wii U,” he added. “It would have been: 'Well, we could do this but what would the impact be and what would that take away from what we were originally visualising?' That’s really the reason behind it. It’s a shame but, you know, things move on.” The Crew development led on PC, next-gen hardware much more consistent

The Crew is due out next year on Xbox One, PS4 and PC.

Thanks CVG.