Yet another for espionage role-playing game Alpha Protocol, developer explaining the desire to polish up the game and bring the level of quality up was behind the decision to push the release to summer.

MTV Multiplayer Blog

spoke with assistant producer Matthew Hickman about the reasons behind the continued delay following a recent showing of the game by publisher Sega.

"The main reason: We really wanted to polish the game up, make it everything Obsidian planned it to be, and give the consumer a very polished game." Hickman claims that tweaks to the lighting and a new inventory system required months of extra time.

Changes to lighting and the look of the inventory system hardly sound like reason enough to delay a major game from release. It sounds like just wasn't pleased with the game's quality and made Obsidian work on fixing it up for a summer release.

By Tracy Erickson