Analyst: THQ disappointed in Darksiders
A leading industry analyst has questioned the success of THQ's first release of the year, the new IP, Darksiders.
Signal Hill's Todd Greenwald told Gamasutra that Darksiders had failed to give any kind of results on the considerable investment they had put into it.
Greenwald said: "Darksiders didn't perform up to THQ's expectations, likely selling less than 1 million units despite heavy marketing dollars, 2-3 years of development costs, and was also subject to discounting just 2 weeks after its release."
Darksiders did have a difficult time though, being released in the first week of January alongside Sega's monster Bayonetta.
- Microsoft doubles down for April's Games With Gold
- Every wondered what it would be like in James Bond and Joanna Dark met? Cara Ellison and Irene Koh have answered that question
- Dirty Bomb beta is back online
- Obsidian's saviour Pillars Of Eternity launches today, Watch it streamed live here later today
- Infinite Crisis launches fully today on Steam
- Here's what the new Hunters and the Behemoth for Evolve look like in action
- Blood and Burning and Celts Culture DLC Packs arrive for Total War: Attila
- F1 2015 coming to PC, PS4 and Xbox One this summer, first screenshots released
- Ubisoft introduces Alex Parizeau, the new head of Ubisoft Toronto