No level-up system in APB
That's right, folks
Lead gameplay designer on APB, Jesse Knapp has revealed on the APB team's latest podcast, that APB will have no levelling-up system.
Players will have to rely on honing their skills in the game as well as obtaining the best gear in order to beat their opponents.
Knapp elaborates: "We don't have any abstract statistics or skills or attributes in APB. Your character's your character and you play with skill. However, you do have some items available in game that enable you to upgrade your weapons, vehicles and equipment as you play the game."
Much has been made already of APB's character and vehicle customisation system, which includes a logo editor almost as feature-filled as Photoshop.
As well as the ability to tattoo avatars, tag clothes and vehicles with unique gang and enforcer logos the game also features an immense array of vehicle mods, which Realtime Worlds have designed based on months of research at car modding shows.
APB will hit PCs in early in 2010 courtesy of Electronic Arts.
