Creative director on 2, Jordan Thomas, has revealed some tantalising details about the upcoming sequel.

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In an interview with magazine gamesTM, the man chosen to fill Ken Levine's shoes has spoken about the new moral choices that BioShock 2 will present gamers.

BioShock 2's main character will be an advanced, autonomous Big Daddy, woken up 10 years after the events of the first game. The character will be able to dual wield both firearms and plasmids in this new chapter in the city of Rapture.

More interesting though is the possibilities the new persona presents to players.

Thomas elaborates: "The Little Sister choice has deepened somewhat in that you can now adopt and become what is basically a proxy father before deciding what to do with them."

This provides a much deeper moral choice for the player. "Playing into that trust and making good on it or betraying it is something people have responded to because it's an emotional connection that's very primal, and people see the implication of taking that and giving it the additional dimension of, Weve travelled together, and it seemed like I was going to protect you, but guess what," Thomas adds enthusiastically.

He continues: "But beyond that, there are adult characters in Rapture this time around who are unspliced and who need the player's assistance in some way, or oppose him, and ethically there's more grey space for the player to navigate. You make decisions about their fate as well, all of which plays into the way the story ultimately ends. There's definitely more granularity and dynamism in the narrative of BioShock 2."

BioShock 2 will be out on worldwide release on February 9th for PC, PlayStation 3 and 360.

By Ewan Aiton