EA considering opening up SimCity for user generated content and modding
EA is considering opening up SimCity for the gaming community to generate their own content and mods.
Maxis has revealed that they will discuss user generated content and modding support for SimCity and EA has even drawn up some draft guidelines for UGC and modding.
“Our goal is to ensure that we provide a place for all of our players to have fun while assuring them that the gameplay experience is safe and has integrity,” said Maxis in a blog post. “It’s difficult to determine what makes a ‘good’ or safe mod and what mods cross the line. Clarifying guidelines for UGC will help players understand where that line is and protect both our UGC and non-UGC community. Ultimately we want everyone to have fun with the game, no matter how you play it.”
The basic guidelines so far suggest that mods and user generated content should not jeopardise the the intergrity of the game or the experience for other users and that UGC cannot alter the experience for multiplayer games.
This could be an interesting proposition as it will be the first time that Maxis and EA have attempted to offer support for modding and UGC in a game that is always online.
- StarCraft 2 pro-player expelled from Fragbite Masters tournament for Twitter rape comment about a female opponent
- New video gives a sneak peek at Destiny's first DLC The Dark Below
- Sony claims “no evidence” of a breach after hacker group claims to have leaked PSN account details online
- Activision using copyright strikes to remove Call Of Duty: Advanced Warfare glitch videos from YouTube
- Steam Thanksgiving Sale to begin later this week
- Irrational Games seems to be hiring again
- Gorgeous Xbox One metroidvania adventure Ori And The Blind Forest delayed into next year
- Crytek bringing the action fo Warface to Siberia
- Warner Bros releases brand new Batman: Arkham Knight gameplay footage