Speaking with GamePro, 2 writer Jesse Stern has said that the controversial airport level in the game was regarded by as a "risk we had to take".

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Stern says that testing of the stage was an interesting experience, claiming that initial reactions ranged from angry and sad to bemusement. He said people would then remember they were in a game and relax.

"Every single person in testing opened fire on the crowd, which is human nature. It feels so real but at the same time it's a video game and the response to it has been fascinating. I never really knew you could elicit such a deep feeling from a video game, but it has," Stern offers.

"I hope that people don't just look at it as being this simplistic and brutal sequence. We've done our best to treat it with care and not to make it gratuitous. The effect of it is you absolutely hate this guy, and the war that takes place in the game is set in motion."

The writer concludes: "Sometimes you take huge risks and it really works. Sometimes it doesn't work at all. But if you don't take the chance, you're not going to make something new."

By Luke Guttridge