Chatting about the now-unveiled Mickey for the Wii, boss believes his new game is perfect for the system.

"Well, think about it. Would you really want to tackle convincing or players that they want to be Mickey Mouse? Would you really want to do that? In terms of finding a congenial audience, let's go for a platform that's known for and Link and now Sonic. Come on. Honestly, with the unit on the hardware, it was kind of a lucky happenstance. We made the call to go to the long before it was clear that the Wii was going to be, at least for now, the best-selling platform," the designer told Game Informer.

"It was about going where the audience is and going somewhere where they're going to accept a visual style that is more cartoony than people are used to seeing and where we don't feel obliged to throw in every shader on the planet. 'Look at the normal maps and shaders.' We don't have to do that kind of stuff. It's the right platform for this project, for sure."

Epic Mickey will a meta-critical 'drawing' gameplay mechanic, wish should also best fit Nintendo's console. More soon.

By Luke Guttridge