Speaking to GMA-winning blog VG247, developer has said that co-op play was pulled from 2's main campaign as it was 'ruining the experience'.

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Instead, Infinity Ward have crafted a Spec Ops mode, a mission-based co-op section which will work on and off-line, allowing players to team up to their heart's content.

"We did it early on; that's what Spec Ops started out as, as co-op through story," Bowling said of the final part of the MW2 game.

"But it really broke the cinematic experience, took the immersion out of it, out of the story and the pacing and everything we'd spent so long crafting. It just ruined the experience we were aiming for, so we took it out, kept the single-player for that one player intact and polished it."

More on as release nears.

By Luke Guttridge