Developer dismisses App Store DLC
Digital content on the PS3 and Xbox 360 may be all about DLC; content added to games post-launch, but Mecho Wars creator Luc Bernard says the same approach shouldn't be taken with games on the iPhone.
Bernard believes that games sold via the App Store are so cheap that making players pay for additional content is, in a way, 'cheating'.
"We could have made the online portion of the game an in-app micro transaction but I think that would be raping the customer," PocketGamer were told by the developer.
"I honestly don't believe in paid-for DLC on the App Store. Most of the top games are 99 cents games so the average iPhone customer is obviously not willing to spend a lot of cash on games. To be honest, I would rather have a fresh new experience than loads of additional content."
- Report finds that the 100 USD tier of Assassin's Creed: Unity's microtransactions is completely unnecessary
- Final Fantasy Type-0 HD gets a new trailer
- Bungie deconstructs their latest Destiny patch, hints at what is coming next
- DayZ creator Dean Hall could join UK studio Improbable
- Shadow Of Mordor arrives on last-gen consoles
- David Braben apologises for ditching Elite: Dangerous's offline mode, outlines refund criteria
- Microsoft celebrates the 1st birthday of the Xbox One with free access to Sunset Overdrive
- Hacker group leaks account details for thousands of PSN, Origin, Windows Live and 2K Game Studios accounts
- RedLynx promises online multiplayer is coming to Trials Fusion early next year