FASA founder accuses Microsoft
FASA Interactive creator Jordan Weisman has blamed Microsoft for destroying the culture at his game studio post-acquisition - stating that the giant publisher almost destroyed Halo maker Bungie in the same way.
Chatting with GI.biz, he railed: "When Microsoft bought FASA Interactive and incorporated it into Microsoft... the two reasons they bought us was, one, they wanted the catalog of intellectual properties and, two, they felt that we had developed a really good development culture. And the reality is that, pretty much from the day we moved to Redmond, that development culture was destroyed. I don't think the studio ever really had a chance. It was destroyed right in the beginning.
"When we were acquiring Bungie, they wanted me to sit down with the owners of Bungie and tell them how well the transition went, and it was like - 'what planet are you guys on?' This transition did not go well. And actually I became the lead vocal pain in the ass to get things done very different for Bungie."
Weisman says that Bungie's culture was better defended, and the developer says he even wanted the firm left in Chicago; efforts which ultimately failed.
The FASA founder is presently trying to buy several IPs back from Microsoft, and is planning a new MechWarrior title with Piranha.
- Elite devs Frontier lays off staff and effectively closes their Canadian studio
- Monstrum system specs announced
- Ever wonder what a week's worth of internet abuse looks like for Feminist Frequency's Anita Sarkeesian?
- The Witness's puzzles are finished but there is still plenty of work to be done on the game
- Dragon's Dogma Online announced for release in Japan
- Life Is Strange episodes will release six weeks apart
- Reptile is returning in Mortal Kombat X
- New Xbox One Controller firmware update will cut the connection time in half
- Battlefield: Hardline beta rumoured to begin next week