Nintendo can't understand core Wii troubles
Speaking to Wired, Nintendo of America's Denise Kaigler has admitted that she is at something of a loss to explain why so-called 'hardcore' titles are failing to sell in big numbers on the Nintendo Wii.
She is quick to add, however, that Nintendo remain optimistic, and will continue to support both core and casual players on the format.
"You know, I don't know. It's hard to say. It could be titles have the same type of sales curve that a lot of Nintendo titles have. A lot of Nintendo titles don't follow that traditional sales curve where they launch big and then that's it. Our titles have a long tail. They build in popularity, and this could be the case with MadWorld and The Conduit. I've played both. I'm not a core gamer, and I found that they were challenging and fun," she offered.
"We're hopeful that the titles will catch on and that consumers who already have those games will spread the word and others will follow suit there. They're deep experiences, and they're very challenging titles, and we certainly like them. But it's our hope that the games will pick up in popularity and they'll continue to sell."
Nintendo confirmed Metroid: Other M over E3, while titles like House of the Dead: Overkill and Madworld have fallen flat on the console in recent months, despite strong reviews.