PlayStation Home has been downloaded 6.5 million times

But profit isn't a priority

In an interview with Sony's Home director Peter Edward on, it's been reported that the Second Life-style MMO/social network application for PS3 has been downloaded 6.5 million times.

Despite the popularity of the service, Edward states that profit gain is low on their list of goals, with nurturing the growing community and producing content the top priority at the moment.

In the interview, Edward comments that revenue will become an important part of Home before going on to say,

"...our belief is that if you make the community happy, and get good content on to the platform, if you get a platform that people want to keep coming back to, then the monetisation aspect of it will almost take care of itself.

"It's certainly not something that should be the driving force, not something that's the driving priority at this stage of development. We have to focus on making sure we're giving the community what they want, and making sure the platform itself is sufficiently capable and robust, and that the content is there. That's definitely our priority."

You can read the full interview here.

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