Assassin's Creed: Unity is bigger that the entirety of Assassin's Creed III's Frontier
Ubisoft has given some indication of the sheer scale of their recreation of Revolutionary-era Paris in Assassin's Creed: Unity.
Speaking on the game in a new making-of video creative director Alex Amancio explained that the game's visuals have “ten times more animation, ten times more polygons, and ten times the number of pixels in our texture.”
This is all courtesy of the processing power of the new generation of console hardware which allow the team to create deeper and more detailed and realistic environments. Unity takes the series back to its routes focusing on verticality in an urban environment.
The major difference is that this version of Paris is larger than the whole Frontier in Assassin's Creed III. Assassin's Creed: Unity is heading to PC, PS4 and Xbox One on October the 28th.
Thanks The Sixth Axis.
- EA Sports patches in some more missing features for the next-gen versions of NHL 15
- Blizzard begins rolling out a new patch for Starcraft II
- Far Cry 4 Season Pass details announced
- Shinji Mikami: I never use women as objects in my games
- Microsoft releases the first trailer for Halo: Nightfall TV series, first episode to premiere at Halo Fanfest
- Silence – The Whispered World 2 announced for Xbox One
- Titanfall to get its very own Horde mode called Frontier Defense
- John Riccitiello joins Unity as their new CEO
- Bungie explains their latest weapon balancing efforts in Destiny, promises more is coming