Dyack inspired by the power of the cloud
Yet more on cloud computing now, which is very much flavour of the month at San Francisco's GDC it would seem, Silicon Knights' game designer Dennis Dyack stating that cloud technology is the future of the industry.
Speaking after the announcement of the OnLive 'on-demand' games console, which won't need technology to run games locally, Dyack enthused that such technology could make consoles as we know them a thing of the past.
"What hardware one runs behind the wall of the Cloud is unimportant; only what you are transmitting counts," Dyack told VentureBeat.
"Thus, the ultimate game console in the Cloud model is no console at all."
"In the Cloud, publishing and advertising become much easier," he beamed.
"With the Cloud, getting directly in touch with the consumer may be as simple as starting a website. This means that those people who can create ideas will ultimately become empowered and that the future is bright for game developers as the need for traditional publishing and distribution also is commoditized.
"If you are wondering about the technology for the Cloud, it already exits and we will likely see public tests in the near future."
- There's a whole load of LEGO games coming this year including LEGO Jurassic World
- Resident Evil: Revelations 2 devs confident that Resident Evil 7 will be mind-blowing
- Steam content creators raise more than 50 million USD making hats for Team Fortress 2 and the like
- Fahrenheit remaster arrives on PC and iOS
- Feminist Frequency planning two new series for 2015
- Other Ocean's #IDARB and Brothers: A Tale Of Two Sons heading to Xbox Live's Games With Gold next month
- Cupcakes unveiled by The Behemoth as a new unit in Game 4
- Battlefield: Hardline developer diary arrives, promises beta date tomorrow
- Final Fantasy XIV: A Realm Reborn gets a free-login weekend beginning Friday