Ensemble was 'too successful'
Recently closed studio Ensemble, RTS specialists formerly owned by Microsoft (and recent creators of Halo Wars), were "victims of their own success", Bonfire Studios exec David Rippy tells GI.biz.
Rippy is one of the founding developers behind Bonfire; one of the studios that has sprung up from the ashes of Ensemble, the game maker suggesting that their RTS success led to Ensemble being "pigeonholed" in the business.
"With the cost of creating games so high, studios are almost forced to diversify across platforms," the veteran explains.
"Aside from the financial risk of sticking to one platform or one genre, you also risk being pigeonholed in the industry.
"Ensemble was kind of a victim of its own success as an RTS shop. As hard as we tried, we were never able to have one of our non-RTS prototypes greenlit, largely because we were 'the RTS guys'."
We'll keep you posted on Bonfire's projects as they reveal them. Farewell Ensemble.
- Valve's Chet Faliszek has been confirmed as the first developer session for EGX Rezzed 2015
- One area from Zelda Wii U is as big as the entirety of Skyward Sword
- Telltale's new collaboration is with Mojang, on a Minecraft story game
- Franklin voice actor indicates GTA V story DLC is on the way
- Red Dead Redemption, LA Noire and Bully sequels will come when the time is right says Rockstar
- Telltale teases another collaboration with another game developer
- New Company Of Heroes 2: Ardennes Assault trailer recognizes the 70th anniversary of the Battle of the Bulge
- New Call Of Duty: Advanced Warfare trailer focuses on character customization
- Splash Damage's free-to-play shooter Dirty Bomb coming to Steam in the new year