Tekken 6 pushing 360 limits
Katsuhiro Harada, one of the senior developers behind Namco Bandai's Tekken 6, has said that his new game is pushing the very limits of the Xbox 360 console, and that his game may have an influence over the specifications of the system's eventual successor.
"It is a challenge to fit this game onto one DVD and to make sure the data is read at a fast rate," Harada explained in a new interview.
"It is essential to utilize the 360's functions and strengths to the fullest in order to accomplish the same goal. I believe that the data and experience gained during development may affect development of the next iteration of the console."
Harada's title was conceived originally for the PS3, and squeezing the game on to the 360 seems to be quite a task, the designer struggling to ensure the title runs at a smooth 60fps on the new hardware.
More on Tekken 6's move to the Xbox 360 as we get it.
- New Overwatch videos show off Hanzo and McCree
- Tychus loses his cigar for his appearance in Heroes Of The Storm
- Capcom details the Ultra Street Fighter IV PS4 upgrades
- Codemasters releases a teaser for F1 2015
- Total War: Arena gameplay unveiled
- Warner Bros bringing Batman's cowl and cape from Batman: Arkham Knight to MCM Comic-Con this weekend
- Red Thread gives an update on Dreamfall Chapters Book Three
- Sony releases a pretty 1080p gameplay video of God Of War III on PS4
- Techland shelves Hellraid to focus on Dying Light