Downloads key to Capcom PC future
Speaking with Rock Paper Shotgun, Capcom US boss-man Christian Svensson has said that such is the nature of the PC market that downloads are now more important than full retail releases for the publisher.
When asked whether downloads were more important than boxed releases, Svensson replied: "Absolutely. No question in my mind. Digital distribution on PC ties directly into our strategy. Capcom is trying to lead in digital distribution, and I would go as far as to say that in the console space we are already the leading software publisher."
He continued, comparing the situation with the Xbox Live Arcade download platform, stating: "We've had the highest revenue-generating Xbox Live title, we've had the highest revenue-generating Wii title, we're definitely in the top three or four on the PlayStation network. To that end, on the PC side, I've spent the past year building up a digital distribution channel that has about twenty different partners. We're ready on the console side, and we were the first Japanese publisher to do anything on Steam."
More PC downloadables on the way from Capcom, then? It seems a dead-cert.
- Elite devs Frontier lays off staff and effectively closes their Canadian studio
- Monstrum system specs announced
- Ever wonder what a week's worth of internet abuse looks like for Feminist Frequency's Anita Sarkeesian?
- The Witness's puzzles are finished but there is still plenty of work to be done on the game
- Dragon's Dogma Online announced for release in Japan
- Life Is Strange episodes will release six weeks apart
- Reptile is returning in Mortal Kombat X
- New Xbox One Controller firmware update will cut the connection time in half
- Battlefield: Hardline beta rumoured to begin next week