Take-Two retain key GTA developers
Announcing their latest financial results, Take-Two executives reveal a new incentive-based "compensation programme" for key Rockstar game developers, including Sam and Dan Houser, as well as producer Leslie Benzies.
Take-Two are of course keen to ensure Rockstar workers don't up-sticks and leave for rival firms, hence the huge salaries, which will keep these key minds working on GTA until 2012.
The publisher apparently missed sales estimates for the year, but wouldn't be drawn on discussing the prospect of a new Grand Theft Auto game in 2010.
CEO Feder was also confident on the prospects for Chinatown Wars on the DS, the big cheese stating that Nintendo's formats simply can't be ignored. More soon.
- Square Enix announces details and pricing on the premium livestream of Final Fantasy XIV Fan Festival 2014
- First Challenge Mode DLC arrives next week for Alien: Isolation
- Metallica to close out this year's BlizzCon
- Free DLC adds a new skin and runes to Shadow Of Mordor
- ESL Gaming app arrives for the Xbox One
- Indie dev threatens Gabe Newell after a minor error at his game's Steam launch, game gets pulled from Steam
- Trine series sells 7 million copies, Frozenbyte releases user-creation tools
- Lots of teary-eyed gamers as more Star Wars: Battlefront 3 gameplay footage leaks out
- Jade Raymond leaves Ubisoft Toronto to pursue new opportunities