Dead Space model the future for EA
Chatting with Variety, who seem to be getting more than a little hot on the games front lately, Dead Space executive producer Glen Schofield has revealed that the sci-fi horror title's development is being used as a model for EA's other new projects.
It's all about the new 'IP' you see, a resurgent EA confident that only innovation and expansion can set them up for a bright future.
"Everyone internally is looking at Dead Space as the model now because there’s just so much content that we’ve generated," Schofield revealed.
"We found a few years ago that we had a set of problems where EA’s reputation became one of just doing sports games, sequels, and licenses and the market was reacting to newer properties like Grand Theft Auto and Halo," chimes in EA Games president Frank Gibeau.
"At the same time, movie and sports licensors started jacking up their rates and it was becoming less profitable to chase licenses."
What do you make of the new-look EA?
- Resident Evil: Revelations 2 confirmed with a concept trailer
- Xbox One owners, Destiny wants to eat your hard drive
- Saints Row IV modding tools released for PC
- Volition's Steve Jaros: Sarkeesian was right to call out Saints Row
- Playable Silent Hill teaser P.T. downloaded 1 million times
- Blooborne gets a Japanese release date
- Rockstar says no delay to next-gen GTA V, November release date rumoured
- Harmonix announces A City Sleeps, their new music-driven shooter
- Shadow Of Mordor trailer introduces the unique orc character, Ratbag