LittleBigPlanet maintains perspective
In an interview with Kikizo, Sony’s Pete Smith has said that by not going fully 3D, some major challenges have been sidestepped.
"Part of the beauty of the game being 2D is that it keeps it really simple, and that really helps," Smith states.
"If you were trying to make your own gameplay in full 3D, there'd be a lot more to consider. I don't know if it would be possible, but there would be a lot more to think about. We don't see 2D as a copout."
Although the quasi-3D arrangement will allow simplistic gameplay, the allowance for how much users can add to their own levels is generous.
"It's pretty ginormous actually," adds Smith.
- Sony gets all generous with Decembers PS Plus Instant Game Collection line-up
- New Destiny trailer teases interesting new stuff coming with The Dark Below
- Geometry Wars 3 hits PC today, consoles tomorrow
- Retail listing for ZombiU 2 spotted
- 343 admits last week's Halo: The Master Chief Collection patch didn't work as well as they'd hoped, promises to keep working
- Dark Souls II is heading to PS4, Xbox One and DirectX 11 PC next year
- Square Enix boss promises a brand new console RPG reveal next month
- Ubisoft reveals there will be no release day reviews for The Crew
- Surprise! Tales From The Borderlands episode one is out today