LittleBigPlanet maintains perspective
In an interview with Kikizo, Sony’s Pete Smith has said that by not going fully 3D, some major challenges have been sidestepped.
"Part of the beauty of the game being 2D is that it keeps it really simple, and that really helps," Smith states.
"If you were trying to make your own gameplay in full 3D, there'd be a lot more to consider. I don't know if it would be possible, but there would be a lot more to think about. We don't see 2D as a copout."
Although the quasi-3D arrangement will allow simplistic gameplay, the allowance for how much users can add to their own levels is generous.
"It's pretty ginormous actually," adds Smith.
- New Overwatch videos show off Hanzo and McCree
- Tychus loses his cigar for his appearance in Heroes Of The Storm
- Capcom details the Ultra Street Fighter IV PS4 upgrades
- Codemasters releases a teaser for F1 2015
- Total War: Arena gameplay unveiled
- Warner Bros bringing Batman's cowl and cape from Batman: Arkham Knight to MCM Comic-Con this weekend
- Red Thread gives an update on Dreamfall Chapters Book Three
- Sony releases a pretty 1080p gameplay video of God Of War III on PS4
- Techland shelves Hellraid to focus on Dying Light