LittleBigPlanet maintains perspective
In an interview with Kikizo, Sony’s Pete Smith has said that by not going fully 3D, some major challenges have been sidestepped.
"Part of the beauty of the game being 2D is that it keeps it really simple, and that really helps," Smith states.
"If you were trying to make your own gameplay in full 3D, there'd be a lot more to consider. I don't know if it would be possible, but there would be a lot more to think about. We don't see 2D as a copout."
Although the quasi-3D arrangement will allow simplistic gameplay, the allowance for how much users can add to their own levels is generous.
"It's pretty ginormous actually," adds Smith.