Far Cry 2 man sees dynamic future
Speaking to this website, Far Cry 2's narrative designer Patrick Redding has said that Far Cry 2 is ahead of the curve - and that more dynamic and procedurally-created videogames will be released in the future.
Far Cry 2 uses multiple systems to bring to life Ubisoft Montreal's vision of the African Savannah, over-run with conflict between warring factions.
"I'd say that I believe very strongly that games are now on a path to becoming much more procedural and much more systemic," Redding offered.
He continued: "What we also want to do is harness the other power of computers - the ability to assemble things dynamically (rather by scripting sequences). At that point we need to do that... but elevate the level of quality and polish.
"We can keep adding systems. Its very easy in fact, but I think games like Far Cry 2 - games that follow that style, that are very open and systems driven, they're going to need to find that sweet spot between being very polished and being systems driven."
Far Cry 2 is out next month. Learn more in our full interview.
- Ninja Theory: We'll cross the 1080p/60fps bridge for Hellblade when we come to it
- Standalone DayZ not expected to leave Steam Early Access until 2016
- Telltale gives their Game Of Thrones series final release dates
- Large patch arrives to tackle the matchmaking issues with Halo: The Master Chief Collection
- BioWare looking into a bug stopping banter between party members in Dragon Age: Inquisition
- New Assassin's Creed: Unity patch introduces a new visual bug
- Metal Gear Online will return, reveal coming at The Game Awards 2014
- Ever wanted to know which next-gen console would survive a 15-foot drop?
- New Assassin's Creed: Unity patch is a bit on the large side