Will Wright: Spore "more for casual players"
EA design veteran Will Wright has conceded that Spore is an unashamed attempt at creating a mass market-bating title, the Sims mastermind stating in no uncertain terms that sales are far more important than review scores.
"We were very focused, if anything, on making a game for more casual players," Wright admitted to MTV.
"Spore has more depth than, let's say, The Sims did. But we looked at the Metacritic scores for Sims 2, which was around 90, and something like Half-Life, which was 97, and we decided - quite a while back - that we would rather have the Metacritic and sales of Sims 2 than the Metacritic and sales of Half-Life."
While reviews have so far been largely positive, a number of scores haven't been the top-marks that perhaps had been expected from Wright's latest opus.
- Visuals are key to the PS4's success according to Nielsen's latest survey
- Sledgehammer considering revisiting classic multiplayer maps for Call Of Duty: Advanced Warfare
- New ToeJam & Earl game comes to Kickstarter
- Free login campaign announced as Final Fantasy XIV tops 4 million registered users
- Fable Legends will be free-to-play on both PC and Xbox One
- Bastion will hit the PS4 in April
- Sierra bringing Velocity 2X to Xbox One and PC
- This month is a triple-A bonanza for Xbox gamers on Games With Gold
- New House Of Wolves leak shows a Reef social hub for Destiny