Torture scene in Metal Gear Solid 5 will not be playable
Hideo Kojima has been elaborating on the mildly controversial torture scene set to feature in Metal Gear Solid 5: The Phantom Scene.
The series creator explained that, while the game is the first open world experience in the series, torture will not be something that players can indulge in as the scene in question will be non-playable.
Kojima-san explained his feelings on torture in video games to Eurogamer at this year's Tokyo Games Show stating that sensitivity is paramount when tackling difficult such controversial subjects.
He said, "It's something that needs to be done. As the expressiveness of video games goes up, if you want to go beyond that it's not something you can avoid. Of course not all video games have to do this, and in my case it's not something that I want to go through. If the violence will give new emotions that are important to the game, I want to put it in there, especially with this game where one of the main topics is revenge. I don't want to walk around that."
"I didn't want to go as far as having playable torture. The part of Metal Gear Solid 5 that has torture is non-playable, “Kojima continued.
“So far the player's been tortured by Ocelot so much that I'm thinking that I might be the one that introduced torture to games. So I'm sorry about that!" he added jovially.