Alien: Isolation has no noticable drop in graphical quality between PS4 and Xbox One
Creative Assembly has announced that there is no noticable different between the way the game performs on next-gen consoles.
Lead game designer Gary Napper has emphasised that they have taken a “platform-agnostic” approach in developing Alien: Isolation and the game will run at 1080p on both the PS4 and the Xbox One.
“When I think about working on the game,” Napper explained, “it’s almost platform-agnostic because I only think about the differences between platforms and the different mechanics we can use, like the light on the PS4 pad and the stuff with Kinect 2.0. So I think with framerate it’s pretty comparable. There’s no noticeable drop or change in graphics between them. Obviously there are a lot more options to tweak and scale up on the PC.”
Alien: Isolation will be released on PC, PS4, PS3, Xbox One and Xbox 360 on October the 7th.
- Thomas Was Alone gets a release date for PS4 and Wii U
- New Warframe update adds space-flight to the gameplay with Archwing mode
- New poll indicates that people believe online gaming is “the least welcoming space” for women
- CD Projekt RED releases The Trail, the opening cinematic from The Witcher 3
- New Project CARS trailer pulls up to the starting grid
- Far Cry 4 dev says linear games will suffer in the new world of gameplay video sharing
- Almost 1,100 developers, students and journalists sign the new #gamediversity petition embracing diversity in games
- Felicia Day breaks her silence about #Gamergate, is almost immediately doxxed
- Ubisoft announces PC specs for Assassin's Creed: Unity and they're killer