Sony on Project Morpheus: Content is the glue that holds everything together
Sony has emphasised that content will be key to the success of their VR project Project Morpheus and insisted that VR will not be a flash in the pan like the 3D was for the PS3.
Speaking at a panel event hosted by Develop, Sony Computer Entertainment Europe's Simon Benson emphasised how important content specifically designed for Project Morpheus would be in its success.
“Content is the glue that holds everything together,” Benson emphasised to the panel. SCE London Studio's director Dave Raynard agreed saying, “You need to design from the ground up, it’s not about porting an existing game.“
This all feeds into making Project Morpheus and VR a success. Benson believes that VR is more of a natural evolution of gaming rather than the corporate gimmick that 3D was seen as. Benson added, “The opportunities are enormous. [Interest] won’t run out, as long as we get it right.”
Project Morpheus was revealed by Sony at the GDC back in March and is still in the prototyping stages.
Thanks Develop Online.
- Call Of Duty: Advanced Warfare co-op reveal dated for tomorrow
- Blizzard finally cans Titan
- The Xbox One is now cheaper than the PS4 in the UK
- Counter-Strike Nexon: Zombies open beta is live now
- Ultima creator's new game Shroud Of The Avatar gets Greenlit on Steam in just 2 days
- Arrowhead's Gauntlet reboot arrives on PC
- We are now a Steam Curator
- Valve announces the arrival of the Discovery Update for Steam
- BioShock Infinite: Complete Edition coming this November