Tales From The Borderlands to use greed as a main source of player agency
Telltale Games has revealed a bit more about how they are approaching adapting Gearbox's Borderlands series to their episodic adventure format.
Tales From The Borderlands will follow the adventures of con-artist Fiona and Hyperion worker Rhys as they attempt to make their way in Pandora, the only way anyone can.
"What we're trying to do is use money in the game as agency," says Telltale's Harrison Pink. Their hope is to tempt players with greed. Choices on whether to take the money or not will have consequences by opening up or closing off possible avenues in future situations.
This is apparent right from the start as players are immediately presented with an ill stranger and a briefcase full of money. Do you help him or do you take the money and run? As usual with Telltale's games every action has consequences.
Tales From The Borderlands is due to be released some time later this year.
- Bungie explains their latest weapon balancing efforts in Destiny, promises more is coming
- Blizzard aiming to release Hearthstone on Android tablets by the end of the year
- Former BioWare man Casey Hudson hints at an Oculus Rift project
- Dark Souls on PC to switch from Games For Windows Live to Steam next month
- Square Enix announces details and pricing on the premium livestream of Final Fantasy XIV Fan Festival 2014
- First Challenge Mode DLC arrives next week for Alien: Isolation
- Metallica to close out this year's BlizzCon
- Free DLC adds a new skin and runes to Shadow Of Mordor
- ESL Gaming app arrives for the Xbox One