Tales From The Borderlands to use greed as a main source of player agency
Telltale Games has revealed a bit more about how they are approaching adapting Gearbox's Borderlands series to their episodic adventure format.
Tales From The Borderlands will follow the adventures of con-artist Fiona and Hyperion worker Rhys as they attempt to make their way in Pandora, the only way anyone can.
"What we're trying to do is use money in the game as agency," says Telltale's Harrison Pink. Their hope is to tempt players with greed. Choices on whether to take the money or not will have consequences by opening up or closing off possible avenues in future situations.
This is apparent right from the start as players are immediately presented with an ill stranger and a briefcase full of money. Do you help him or do you take the money and run? As usual with Telltale's games every action has consequences.
Tales From The Borderlands is due to be released some time later this year.
- Microsoft doubles down for April's Games With Gold
- Every wondered what it would be like in James Bond and Joanna Dark met? Cara Ellison and Irene Koh have answered that question
- Dirty Bomb beta is back online
- Obsidian's saviour Pillars Of Eternity launches today, Watch it streamed live here later today
- Infinite Crisis launches fully today on Steam
- Here's what the new Hunters and the Behemoth for Evolve look like in action
- Blood and Burning and Celts Culture DLC Packs arrive for Total War: Attila
- F1 2015 coming to PC, PS4 and Xbox One this summer, first screenshots released
- Ubisoft introduces Alex Parizeau, the new head of Ubisoft Toronto