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WB Montreal faced resistance from all quarters making Batman: Arkham Origins

Even the developers wondered if they had bitten off more than they could chew

The senior producer on Batman: Arkham Origins, Ben Mattes, has spoken of the battle they had fight to make the game.

Following on from Rocksteady's work on the series was always going to be tough but Mattes revealed that they received “resistance and reluctance” from inside the company as well as from fans.

He began, "Obviously resistance and reluctance exists at every level. There were fans who said: 'They're not Rocksteady, they can't make an Arkham game.' And there were concerns within the organisation that we weren't going to be able to deliver the special sauce of a Rocksteady game.” WB Montreal faced resistance from all quarters making Batman: Arkham Origins

Even the development team at WB Montreal had their concerns. Mattes added, "And there were concerns within our team, like - 'Maybe we've bitten off more than we can chew? Are we sure we're able to dance with these guys? Do we deserve to be in this same hallowed ground?' - but we wouldn't have continued through the years if we didn't feel we had a shot. I'm really proud of what we've done."

Batman: Arkham Origins is out now on Xbox 360, PS3, Wii U and PC. Watch out for our review next week.

Thanks Eurogamer.