Xbox One development boss expects more devs to achieve 1080p as time goes on
The director of development for Xbox, Boyd Multerer, has been talking about the hot topic of getting games running at 1080p on the Xbox One.
Developers have been having trouble getting their games running at 1080p on the Xbox One and many have pointed to the console's ESRAM as being a bottleneck. Multerer is optimistic that developers will manage to get their heads around the ins and outs of the Xbox One's particular foibles.
"The hardware is basically baked,” Multerer continued, “and what comes next is people discovering better software techniques to take advantage of it, especially in the ordering of the data so it flows through all the caches correctly, and I think there's a lot of opportunity there, this is where tuning your data set becomes super important."
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