The Phantom Pain to be 200 times larger than Ground Zeroes says Hideo Kojima
'Short but replayable' is the best way to describe what Metal Gear Solid V: Ground Zeroes will be like but Hideo Kojima is promising that The Phantom Pain will be a much larger experience when it arrives.
The series creator explained in a new interview that he just couldn't have The Phantom Pain finished in time because it is around 200 times the size of Ground Zeroes and that was almost ready so it's being release to give fans at least a taste of Metal Gear Solid V. Kojima has gone on record before indicating that The Phantom Pain might not be ready for release until 2016.
“The Phantom Pain is roughly over 200 times bigger than Ground Zeroes,” Kojima-san stated. “I knew we couldn't hit a game that big for next-gen launch date [22nd February for the PS4 in Japan], and we didn't have any Japanese titles that were available for launch... At that time Ground Zeroes was almost complete, and a lot of fans asked for a product out there, so that's the decision I took."
He added, "If I can't make The Phantom Pain on time, but the product is there I might as well deliver it for the people. So that was the reasoning behind this move, though I didn't do too much thinking on what would happen after that."
Metal Gear Solid V: Ground Zeroes is due out on PS4, PS3, Xbox One and Xbox 360 on March 18th in North America and March 21st in Europe and the UK.
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