Hideo Kojima: Snake won't spend all day fishing in Metal Gear Solid 5
Hideo Kojima has sought to clear up any misconceptions fans may have over the open world nature of Metal Gear Solid 5.
The series' creator explained exactly what he meant when he described the next MGS game as 'open world' saying the there was now much more freedom in how players can approach missions rather than it being the kind of open world where Snake can slack off and go fishing instead of completing his missions.
“With MGS up to now, we could only build the interior of wherever you were infiltrating. How you got there was shown in a cut-scene, and the player would just suddenly be in front of the entrance. Once you finished the mission, there’d be another cut-scene, a helicopter or whatever would come by, and you’d escape.”
“I think the term ‘open world’ has taken on a life of its own and caused misunderstandings. Of course it’s not going to be a game where Snake fishes all day or changes jobs and pursues a different life. The game map is an open world and you have freedom in that way, but in MGS5, it’s clear what you’re doing. That may be ‘I have to help someone’ or ‘Destroy this thing’ or ‘Go gather intelligence at this spot’. Some missions will have time limits, too.”
This means that the missions in MGS 5 will be more akin to those in Dishonored where the player will have a variety of ways to approach the mission with optional additional objectives as well to add a bit of variety.