Space Giraffe creator relishes Arcade games
Speaking to industry website Gamasutra.com, Space Giraffe designer Jeff Minter has revealed he is eager to begin work on a new Arcade title as soon as his work on Space Giraffe is completed. He also tells the site of his interest in the Wii console, and would also like to develop for Nintendo's system in time.
Minter reveals in the interview that MS boss J Allard had wanted him to take charge of the boot-up sequence for the original Xbox console. "He tried to contact me through email, but the email he sent ended up going to one of my old email addresses that I wasn't using anymore, and I never got the email. We would've loved to do the visualisation stuff for the original Xbox as well. I was really quite surprised to hear about that," Minter revealed.
He also revealed that Space Giraffe is nearly ready, and will cost 400 Microsoft points. "I'm pretty certain it will do well. All the results I got coming back from alpha test, all the guys just love it to bits. They're all saying that it's better than Tempest 2000, and it's better than anything that we've done."
He also said that the simplified nature of the new Arcade game's gameplay should not detract from the overall depth of the title, which offers plenty of new stuff for persistent players to enjoy. More pearls of wisdom, here.
- Final Fantasy XIV's first expansion Heavensward will launch in June
- Sony gives the full PS Plus line-up for April
- Before The Fall patch arrives for Final Fantasy XIV today
- Evolve's first load of DLC arrives today for Xbox One
- Lords Of The Fallen exec producer confirms a sequel is in production
- Pacman takes over Google Maps
- Techland warns of contaminated Antizin hitting Dying Light tomorrow
- Speedrunner beats Bloodborne in just 44 minutes
- Dragon Age: Inquisition's Jaws Of Hakkon DLC not out on remaining platforms till May