Darth Revan to make a return in Star Wars: The Old Republic

KOTOR's Darth Revan to return in Star Wars: The Old Republic and he might bring evil back to the galaxy.

Fans of BioWare's story-driven Star Wars MMO The Old Republic might be seeing a very familiar character in the game very soon.

Darth Revan was a central character in the Knights Of The Old Republic series that BioWare worked on prior to The Old Republic and as the MMO is set in the same time frame it's only natural that he'd appear somewhere.

The latest news is that Revan will appear in the the new update 3.0 that is on its way. Revan has appeared before in a previous flashpoint but there's no indication as to how Revan will return this time around.

The teaser trailer does seem to indicate that while Revan has played a force for good and for evil in the past but the teaser trailer seems to indicate that his return will not be a positive one.

Thanks VG247.

Quake Live arrives on Steam

Id Software's free-to-play Quake title makes the jump to Steam.

Id Software's free-to-play revival of Quake, Quake Live has arrived on Steam Free-to-play today.

Quake Live originally launched as a free-to-play browser-based version of Quake III Arena around four years ago and it has managed to gather quite a passionate community.

There are a few changes with the new Steam version of Quake Live which may upset some of the game's veteran players but hopefully it will be a bit more welcoming to the new players its arrival on Steam should attract.

There are system specifications but they're not too demanding as Quake Live is based on Quake III Arena which originally launched on PC back in 1999.

The minimum specs are:

  • CPU: 2GHz Intel processor or better
  • RAM: 1GB
  • OS: Windows 7
  • GPU: Nvidia GeForce 4 MX or ATi Radeon 8500 for 1024x600 resolution
  • DirectX: 9.0
  • HDD: 1GB

The recommended specs are:

  • CPU: 2GHz Intel Quad Core or better
  • RAM: 2GB
  • GPU: Nvidia GeForce 7 or AMD Radeon X1800 or better for 1920x1080 resolution
  • HDD: 2GB

Thanks Eurogamer.

Survivor mode to bring lots of extra content for Alien: Isolation

Five packs of DLC planned for Alien: Isolation's Survival Mode.

SEGA has announced details of the season pass downloadable content for Creative Assembly's upcoming survival horror title Alien: Isolation.

The downloadable content planned for Alien: Isolation will consist of five packs downloadable content that will add new content for the game's Survival Mode. These will be a series on challenges that will pit the player one-on-one with the universe's most deadly predator.

Al Hope, creative lead on the game said, “At this year’s E3 and a number of subsequent events, we put the Survivor Mode demo into the hands of the world’s press and consumers and the reception was incredible. This is the game in its purest form; it’s you against the creature and it’s against the clock. It was just fantastic watching players leave the demo with a strange mix of joy, terror and relief at simply surviving, before jumping back in and try to tackle it in a different way to beat their time!” Survivor mode to bring lots of extra content for Alien: Isolation

The game will ship with one Survival Mode level – Basement – which is set deep in the bowels of Sevastopol Station. The DLC will add more Survivor Mode levels beginning on October the 28th and will be available as a Season Pass with 25 percent off.

Alien: Isolation will be released on PC, PS4, PS3, Xbox One and Xbox 360 on October the 7th world wide.

Microsoft to release a special version of the Xbox One controller for PC

Wired Xbox One controller coming for the PC later in the autumn.

Microsoft has revealed the details of a new version of the Xbox One controller for the PC.

It will be released as the Xbox One Controller plus Cable for Windows and it will hit stores in November priced at 59.95 USD. There's no UK pricing as yet.

It will will work with the Xbox One as well but it comes with a USB cable that will make it compatible with any PC running Windows 7 or Windows 8 that doesn't have the necessary wireless adapter. Microsoft to release a special version of the Xbox One controller for PC

Microsoft released the drivers for Xbox One controller support for Windows 7 and 8 earlier on this year.

Thanks MCV.

Don't be fooled by the violins and sunflowers, The Evil Within's TGS trailer is scary

Tango Gameworks latest trailer for The Evil Within is an exercise in terror.

Bethesda has released a brand new trailer for Shinji Mikami's upcoming survival horror title The Evil Within.

The new trailer may begin with the soothing strains of classical music and images of fields of sunflowers and children's swings but it soon descends into the kind for torturous fear that Mikami-san has promised from Tango Gameworks' debut title.

The game follows the investgations of detective Sebastian Castellanos as he works to escape from a horrifying nightmare world.

The Evil Within is heading for release on PC, PS4, PS3, Xbox One and Xbox 360 on October the 14th in North America and Europe.

2K Games has announced that they are to resurrect the NHL 2K franchise with a brand new title for mobile platforms.

NHL 2K will include new features like a detailed My Career mode, fast-paced three-on-three mini-game and a new multiplayer that allows players to challenge their frinds to a turn-based shootout.

As is common in sports games these days NHL 2K will also get regular roster updates allowing players to regularly add new talent to their squads in the pursuit of Lord Stanley's Cup. 2K Games revives the NHL 2K franchise for mobiles

NHL 2K will be released later on in the autumn on the App Store for iOS devices and the Google Play Store and Amazon Appstore for Android devices. It will be priced at 5.49 GBP. Click on the image to see a full gallery of screenshots.

Sledgehammer bringing a touch of Dead Space's immersive design to Call Of Duty: Advanced Warfare

Advanced Warfare will make you feel Call Of Duty a bit more says Sledgehammer.

Sledgehammer Games' creative director Brett Robins has been talking about the kind of innovations that they are bringing to the Call Of Duty series with Advanced Warfare.

Robins explained that, as the studio is home to of those that worked on the original Dead Space they have incorporated much of what they learned about immersion while making Visceral's sci-fi horror.

“One of our goals when we worked on Dead Space was constant immersion – don’t ever have them snapped out of the world in any way,” Robins began. “We have that in Advanced Warfare, where you’re getting rid of elements that are distracting, as much as possible.” Sledgehammer bringing a touch of Dead Space's immersive design to Call Of Duty: Advanced Warfare

He elaborated a bit further, “Some of our levels are longer than you might expect in a normal Call of Duty level, and we want to keep you in a certain emotional space for a long time. If an emotional event happens, we try to really play it out, and not jump to another emotional space.”

Call Of Duty: Advanced Warfare will hit PC, PS4, PS3, Xbox One and Xbox 360 on November the 11th world wide.

Thanks Eurogamer.

343 on the absence of Halo 3: ODST and Halo: Reach from the Master Chief Collection: We ran out of disc space

343 Industries indicates that remasters of Halo 3 ODST and Halo: Reach could be on the cards.

343 Industries Dan Ayoub has been talking about Halo: The Master Chief Collection and the absence of ODST and Reach from the collection.

He revealed that, while they wanted to focus on the Master Chief's story specifically given that Halo 5 is on the way in the end they ran out of disc space for anything else.

He explained, “With Halo 5 coming out we really wanted to focus on those Master Chief-centric games, that was part of it. Quite honestly, the other part of it was just disc space. We’re squeezing everything we can out of the available space for this thing.” 343 on the absence of Halo 3: ODST  and Halo: Reach from the Master Chief Collection: We ran out of disc space

“What I can tell you is probably the biggest question we get from people is, 'what about ODST and Reach?'” Ayoub went on. “What I can say is it’s certainly not in our development timeline or planning right now [but]we’ve heard that question so much that it has seeped into our collective subconscious. I think enough people have asked about it that we are thinking about it.”

Halo: The Master Chief Collection is due out on the Xbox One on November the 11th world wide.

Thanks Videogamer.

Latest PS3 update for Minecraft adds save transfer to PS4 support, Vita version still in testing

4J Studios says they'll let us know when the PS Vita version of Minecraft is ready.

4J Studios has announced the arrival of the latest patch for the PS3 version of Minecraft.

The new patch adds the facility to allow PS3 gamers to transfer their save data over the the recently released PS4 version.

The studio tweeted, “A small update for #MinecraftPS3 is rolling out now. It adds a feature allowing save transfer of PS3 worlds for #MinecraftPS4.” Latest PS3 update for Minecraft adds save transfer to PS4 support, Vita version still in testing

They also gave a bit of an update on the status of the PS Vita version which is still to arrive. They stated, “We're still bug fixing #MinecraftPSVita. We'll let you know when we hand it over to Sony.”

Hopefully it won't be too long till we seeMinecraft come to the PS Vita.

Thanks GameNGuide.

Resident Evil: Revelations 2 may be coming to the PS Vita

Rumours hint that RE: Revelations 2 could come to Sony's handheld.

It looks like Capcom may bring their upcoming episoding Resident Evil title to the PS Vita.

The indications came from Sony's Tokyo Games Show website in the form of an image which was quickly removed once it had been noticed.

It would be a nice development seeing that the PS Vita has been all but forgotten by triple-A developers with the last big release being the Sony-led Borderlands 2 port that arrive back in May.

Resident Evil: Revelations 2 has already been confirmed for PC, PS4, PS3, Xbox One and Xbox 360 for release some time early in 2015.

Thanks NeoGAF via The Sixth Axis.

Destiny gets its first raid today, the Vault Of Glass

Vault of Glass offers new challenges and loot for high-level players.

Bungie launches Destiny's first full raid for players to sinke their teeth into.

Vault Of Glass requires six players of at least level 26 and will introduce new enemies and new loot as well as a new area of Venus.

Bungie boss Harold Ryan said, “Raids introduce the sixth activity to Destiny, in which players will have to battle their way through intense encounters the likes of which they have yet to experience in the game. It’s humbling to see millions of guardians enjoying Destiny already. We can’t wait for people to experience this exciting, new way to play the game and are committed to continuing to deliver new experiences to the Destiny community.” Destiny gets its first raid today, the Vault Of Glass

While the new challenges and unique loot is tempting there is one downside to the way Bungie has created the raid and that is that there's no non-friend matchmaking so it makes finding folks to team up with that bit more difficult.

Thanks Forbes.

Assassin's Creed: Unity co-op trailer arrives

Unity's co-op Assassins look like they were dressed by court jesters.

Ubisoft has released a new trailer for Assassin's Creed: Unity showing off the co-op elements that they've introduced into the game.

The trailer shows four colourfully-dressed Assassin's wreaking some gory havoc on the aristocracy of Revolution-era Paris.

For the first time in the series players will be able to call in their friends to help them take down assassination targets.

Assassin's Creed: Unity will hit PC, PS4 and Xbox One on November the 11th in North America and November 14st in Europe.

Lukewarm Destiny reviews could cost Bungie 2.5 million USD

Bungie may fall foul of an ambitious bonus clause.

It looks like Bungie could fall foul of the dreaded Metacritic score bonus clause over Destiny's lukewarm critical reception.

So far Bungie's sci-fi epic has only managed to achieve a 76.29 percent aggregate score on GameRankings and mildly warmer 77 on Metacritic. Sadly for Bungie, this is some way off from the target of the studio's bonus clause which was revealed during the legal battle between Activision and Infinity Ward founders Jason West and Vince Zampella.

Lukewarm Destiny reviews could cost Bungie 2.5 million USD

The clause reads (as matter of public record):

“Activision shall pay to Licensor a quality bonus (the "Quality Bonus") in the amount of Two Million Five Hundred Thousand Dollars ($2,500,000) should Destiny Game #1 achieve a rating of at least 90 as determined by gamerankings.com (or equivalent reputable services if gamerankings.com is no longer in sen/ice) as of thirty (30) days following the commercial release of Destiny Game #1 on Xbox 360.”

Destiny has been with us a week already and it looks like it probably won't manage to pick its aggregate review score up to 90 by the beginning of October so Bungie's bonus looks like it's probably lost.

Thanks Kotaku.

Borderlands multiplayer comes back to life on Steam

The multiplayer migration to Steam continues.

Borderlands has returned to full functionality after losing its online servers earlier this year.

The original Borderlands game lost it's multiplayer support when GameSpy shut down operations at the beginning of the summer.

Gearbox has migrated the multiplayer elements of the game over to Steamworks so folks can get back to the business of roaming the wilds of Pandora for loot with their friends. Borderlands multiplayer comes back to life on Steam

For folks that own the disc-based version of Borderlands they'll need to use Steam's Granting Tool which is found in the Tools Menu. Full instructions on the process can be found here.

Thanks PC Gamer.  

Saints Row creative director Steve Jaros announces he's off to join Valve

Volition creative director departs the studio after 10 years.

Steve Jaros, the creative director in charge of the Saints Rown franchise at Volition has announced he is to leave the studio to join Valve.

Jaros is a 10-year veteran of Volition and he has spent much of the that time guiding the Saints Row franchise which has gone from strength to strength in recent years.

“The past 10 years at Volition have been life changing,” Jaros said on Twitter. “I've gotten to work with amazing people and made friends that will last a life time.” Saints Row creative director Steve Jaros announces he's off to join Valve

He went on, “I'm super proud of the work we did on Saints Row, and am excited for what Volition does in the future, but it's time for me to move on. I'm looking forward to new adventures at Valve Software.”

Thanks MCV.

We want to rebuild a player-first culture says EA CEO Andrew Wilson

EA CEO impressed that he still has a job after a year in charge.

EA's new CEO Andrew Wilson is determined to rebuild their shattered reputation as a company that builds games for players.

They've taken a serious amount of flak in recent time for releasing games that just weren't ready to be released and ruining the atmosphere of some of their most popular series by making decisions aimed to sell more games rather than enhancing their core experience. Wilson now wants to changethat.

"I still have a job which is an accomplishment in itself,” he chuckled when asked how his first year had gone. “The first is to re-establish a player-first culture in the company.” We want to rebuild a player-first culture says EA CEO Andrew Wilson

He continued, "The focus is on the player and the people enjoying the entertainment you produce. That is the most important thing and I want to get back to that. Every person at EA has to accept responsibility for deepening and nurturing the relationship with the player."

Thanks Polygon.

WWE 2K15 gets delayed on next-gen

The latest WWE wrestling game will enter the ring a bit late on next-gen

2K Games has announced that they will be delaying the release of WWE 2K15 on next-gen consoles.

This year's WWE wrestling title was due to release on current and next-gen consoles on October the 28th in North America and October 31st in Europe but the PS4 and Xbox One versions will not make that release date now. The PS3 and Xbox 360 versions will release on time though.

“Visual Concepts and Yuke’s are committed to delivering the most authentic and action-packed WWE experience to date, including release for the very first time on next-generation consoles,” said Greg Thomas, president of developer Visual Concepts. “The additional development time enables our talented teams to ensure the WWE 2K15 next-gen experience fully meets our expectations.”

WWE 2K15 will now launch on the PS4 and Xbox One on November the 18th in North America and November 21st in Europe.

Microsoft has announced details of a free pack of day one downloadable content that will come for Forza Horizon 2 on Xbox One.

The pack includes eight new cars in addition to the 200 that come with the game including the 2003 Ford Focus RS, 1997 Land Rover Defender 90, 1993 Clio Williams, 2015 Ford Mustang GT, 1987 Buick Regal GNX, 2012 Cadillac Escalade ESV, 1968 Abarth 595 esseesse and the 1956 Ford F-100.

As well as details of the pack they've announced details of the VIP membership which will cost 15.99 GBP for new players and 7.99 GBP for those that have the Forza Motorsport 5 VIP membership. This has all kinds of extra benefits that include a five-car VIP car pack, 2x in-game reward acceleration, in-game gifts from the Forza community team and special in-game recognition. Playground to add eight new cars to Forza Horizon 2 on launch day, VIP and Car pass details announced

The Car Pass will cost 19.99 and will include six additional car packs, each with five cars, that will be released over the next six months, plus one exclusive car, the 2010 Noble M600. Forza Horizon 2 will launch on the Xbox One and Xbox 360 on September 30th in North America and October 3rd in Europe and the UK.

Touring Car Legends DLC arrives for Grid: Autosport

New touring cars championships tracks and cars released for Grid: Autosport.

Codemasters has announced the release of the Touring Car Legends downloadable content for Grid: Autosport.

The new DLC adds a pair of legendary tracks and five of the finest cars to have ever competed in the British Touring Car Championships.

The new tracks included are Silverstone, which includes six different configurations and Donington Park which was the UK's first permanent racing circuit. Touring Car Legends DLC arrives for Grid: Autosport

The cars include the 1994 Volvo 850 Estate Touring Car, the 1994 Alfa Romeo 155 Touring Car, the 1996 Audi A4 Quattro Touring Car, the 1991 BMW E30 Touring Car and the 1989 Ford Sierra RS500 Cosworth Touring Car.

Touring Car Legends also introduces three new championships in the British Championship, the Euro Championship and the International Championship. All of this is available to download now on PC, PS3 and Xbox 360 for 9.99 GBP/12.99 EUR/14.99 USD.

Left 4 Dead 2 finally gets an uncensored release in Australia

Australia's mature rating offers Valve a chance to release the uncensored version of Left 4 Dead 2.

Australian gamers have been waiting a long time for an uncensored release of Left 4 Dead 2.

At it's original time of release in 2009 Australia did not have a full mature rating level for games and Valve was required to censor the game in order for it to be released. Now Australia has a mature rating for games Valve has taken the opportunity to release Left 4 Dead 2 in all of its gory glory.

To celebrate the re-release of Left 4 Dead 2 in Australia those who have already purchased the censored version will receive the uncensored version as a free update.

Also, they'll also be offering Left 4 Dead 2 to anyone who wants to pick it up at 75 percent off of the regular price.

Starting Destiny from a “blank canvas” was liberating says Bungie

Bungie were relieved to start work on something fresh and new with Destiny.

Destiny developer Bungie has revealed a feeling of relief and freedom to create something new when they moved on from their work on the Halo series with Microsoft.

Community manager David Dague explained that they were extremely proud of what they had achieved with Halo but it was exciting and liberating to start on somethinf fresh and new.

He said, “We’ll never turn a blind eye to the accomplishments that come from the Halo era at Bungie. But as creators, as artists, as people with imaginations for how games can be new and different, and exciting, it was pretty liberating, actually, to start with a blank canvas and say, ‘What sort of story do we want to tell now?’” Starting Destiny from a “blank canvas” was liberating says Bungie

Destiny launched world wide a week ago on the PS4, PS3, Xbox One and Xbox 360 and managed to make 500 million USD on opening day alone.

Thanks USA Today via GameSpot.

Driveclub PS Plus Edition will be an added extra for PS Plus subscribers in October

Driveclub won't take up one of the PS Plus free PS4 title slots for October.

Sony has revealed that the PS Plus edition of Evolution's next-gen socially-connected racer Driveclub will not replace one of the two free titles that come sith PS Plus every month.

The PS Plus Instant Game selection will still include two titles each on the PS4, PS3 and PS Vita as well as the PS Plus version of Driveclub. Driveclub's install is just 17GB as was revealed by game director Paul Rustchynsky last week.

Unlike the full PlayStation Store version of the game though the PS Plus version of Driveclub won't be available to pre-load. Driveclub PS Plus Edition will be an added extra for PS Plus subscribers in October

Driveclub arrives on the PS4 worldwide on October the 8th.

Thanks PSLS.

Chris Roberts: Star Citizen does have potential on next-gen consoles

Chris Roberts is still focused on bringing Star Citizen to PC but there is hope for next-gen console owners.

Chris Roberts has indicated that while there has been a lot of talk about how Star Citizen is a PC-focused title it could appear on next-gen consoles

There has been a lot of talk from Star Citizen developer Cloud Imperium that consoles were not a focus for the game and that even the next-gen consoles couldn't really do what they are aiming for with the game. Roberts has now given the clearest indication that a PS4 and Xbox One release is a possibility.

He stated, “I definitely decided very early on that I wasn't going to focus or be worried about the last-gen consoles. The current PS4 and Xbox One, they're essentially like stripped-down, mid-level gaming PCs, so there would be a potential for some form of the work that we're doing to be on them.” Chris Roberts: Star Citizen does have potential on next-gen consoles

“But it's quite honestly not our focus,” he added, “because on PC it's fun – it's like a great playground – and we're not limited by working on a particular platform. We can just push it. What kind of graphic techniques can we do in now real-time that in the past could only be pre-rendered? What can we do to create a much more visceral living world?”

Thanks MCV.

Rockstar explains the delay to the PC version of GTA V

PC version of GTA V delayed to add more "awesomeness".

Rockstar Games has explained why PC gamers will have to wait a little bit longer than next-gen console gamers to get their hands on GTA V.

They have explained on the Rockstar Newswire that the PC version requires a bit more development time in order to ensure that it meets their usual exacting high standards.

They explained, "We're glad to see so many of you are excited for the upcoming release of the new versions of GTA V and we look forward to sharing more details with you soon. We are also incredibly excited to be bringing GTA V to the PC, but the game requires a little more development time in order to ensure that it is as amazing and polished as possible." Rockstar explains the delay to the PC version of GTA V

GTA V will hit PS4 and Xbox One on November the 18th with the PC version being delayed until January the 27th 2015.

Thanks DigitalSpy.

The plan is to bring PSOne, PS2 and PS4 games to PS Now in the future says Sony

Sony talks about their future plans for their PS Now streaming service.

Sony has indicated that they do plan to expand the selection games available on their PS Now beyond the PS3 titles that are there on the beta.

Sony Entertainment Network VP, Eric Lempel has explained that their plan for the future will include PSOne, PS2 and PS4 titles in addition to the PS3's back catalogue. “In our plans going forward,” he stated, “we’re looking at everything so there’s the real possibility that you’ll see PlayStation 1, PlayStation 2, and PlayStation 4 titles available. Right now it’s just PlayStation 3, but these are all options for the future.”

Lempel also indicated that the pricing disparity across PS Now is down to the ability that Sony has opened up for publishers offered the flexibility in pircing their own titles. The plan is to bring PSOne, PS2 and PS4 games to PS Now in the future says Sony

“We’ve got the different tiers, and then beyond that the publisher does have some flexibility on how they’d like to price their titles,” Lempel explained. “They are looking to us to work with them to help them figure out what will work best. And we’re all kind of working through this together right now. There are a different variety of prices out there depending on the title, duration, and – in some cases – publisher. But this could all change. And we’re actually looking at making changes to some of the pricing right now based on some of the feedback we’ve received.”

Thanks Game Informer.