The Last Team Standing update arrives for GTA Online

Another large update arrives for GTA Online.

Rockstar has announced the arrival of the latest update for GTA Online on PS3 and Xbox 360.

The Last Team Standing update is a celebration of the game's toughest and most competitive PvP mode and brings in a host of new gear weaponry and high-performance vehicles to help your crew get an edge over your opponentes.

There's also ten new Last Team Standing jobs dotted around Los Santos and Blaine County as well as new Creator features to allow the more creative folks in GTA Online build and share more interesting Last Team Standing jobs. The Last Team Standing update arrives for GTA Online

The new gear includes an array of clothes suitable for combat from a bulletproof helment to new masks. New weaponry includes a new Heavy Shotgun for those close quarters situations and a Marksman Rifle to drop opponents from a distance.

The update brings in two new motorcycles – the Shitzu Hakuchou sports bike and the LCC Innovationnchopper – and the new Lampadati Furore GT sports car.

Finally the update brings in a load of fixes and gameplay tweaks as part of Rockstar's ongoing efforts to improve the overall GTA Online experience. Full notes on the improvements are laid out over on the Rockstar Support site. There's also more on the content added in the new update over on the Rockstar Newswire. Click on the image for a gallery of screenshots of the new content.  

Syndicate spiritual successor Satellite Reign gets a new HD gameplay video

Satellite Reign looks corporate espionage-tastic in the latest gameplay walkthrough.

Five Lives Studios has released a brand new gameplay video for their upcoming action strategy title Satellite Reign.

It is being built as a spiritual successor to Bullfrog's violent and addictive Syndicate series plunking gamers back into a dystopian future where corporations rule the world and wage war with each other using cybernetically enhanced agents.

The new video is a ten minute playthrough narrated by lead designer Chris Conte and it shows the gameplay features that Satellite Reign's alpha and beta backers on Kickstarter will be getting their hands on soon. Syndicate spiritual successor Satellite Reign gets a new HD gameplay video

Satellite Reign is in development on PC, Mac and Linux but there's no concrete release date as yet.

Last chance to back card-collecting RPG Eminence: Xander's Tales on Kickstarter

Indie card-collecting MMORPG Eminence: Xander's Tales enters its last week on Kickstarter.

Today sees indie card-collecting MMORPG Eminence: Xander's Tales move into the home stretch on it's Kickstarter campaign.

Eminence is an interesting combination of social MMO and RPG exploration elements with a challenging card collecting and battling system.

It will also be a free-to-play title in which developers Aeterna Studios promises that it will not be a pay-to-win game with all content unlockable simply by playing.

The Kickstarter has five days left and has raised 35,262 GBP of its 50,000 GBP goal. It's in development for PC, Mac, Linux, iOS and Android and there's even a demo available to try out before you decide whether you'd like to fund it. 

Sony has announced the line-up of games that PS Plus subscribers will be able to get their hands on for free this month.

PS4 gamers will be able to grab Mossmouth's roguelike platform adventure Spelunky and the PS4 remastered version of Dust: An Elysian Tail. There's also Driveclub PS Plus Edition which includes 11 tracks and 10 cars from the full retail version all for free.

On the PS3 PS Plus subscribers will get the classic comicbook sandbox Batman: Arkham Asylum and Capcom's Dungeons & Dragons: Chronicles Of Mystara. For the Vita, subscribers will get Pastagames crazy arcade title Pix The Cat and exploration-heavy JRPG Rainbow Moon.

Pix The Cat is Cross-Buy enabled on PS Vita and PS4 and Rainbow Moon is Cross-Buy on the PS3 and Vita. Spelunky is Cross-Buy on all three. Outgoing titles this month are Velocity 2X, Sportsfriends, PlayStation Battle Royale, Hoard, TxK and Joe Danger Vita.

Betas planned for every platform should ensure Battlefield: Hardline will work at launch

"What you're basically asking is, 'Is your game going to work?' and the answer is yes, it's gonna work.”

Visceral are going all out to make sure that Battlefield: Hardline will not repeat the mistakes of the disastrous Battlefield 4 launch last year.

Ian Milham, creative director at Visceral has explained that they are planning to have at least one beta test on every platform the game will release on and some of what they have already learned from the PC and PS4 betas has even allowed them to help improve things for Battlefield 4.

"What you're basically asking is, 'Is your game going to work?' and the answer is yes, it's gonna work,” Milham began when asked about Hardline's stability at launch. “We actually started on this more than a year before Battlefield 4 came out. We've been working with the DICE guys for a long time; some of our engineering work is actually in Battlefield 4 and things they've been doing since then. It's in pretty great shape now and all that work is gonna come into what we're doing. “We already had one very successful beta, we're going to have another beta on every platform we ship on,” He went on We take shipping a working game pretty seriously. So, yes, the game will work." Betas planned for every platform should ensure Battlefield: Hardline will work at launch

Battlefield: Hardline is due for launch on PC, PS4, PS3, Xbox One and Xbox 360 some time in early 2015.

Thanks GameRevolution.

DICE has released a massive new patch for Battlefield 4 which addresses many of the issues that still exist within the game.

The patch introduces some 200 fixes and tweaks improving all kinds of things from the fluidity of player movement to the numerous netcode issues to a reduction in the visual recoil of the guns.

They've also added a brand new gameplay preset called Classic Mode which introduces new servers honed around the stricter and tougher experiences of Battlefields 2 and 3. Latest patch for Battlefield 4 fixes just about everything and unblocks your kitchen sink

There are full notes on the latest update for Battlefield 4 over on the Battlelog website.

Thanks Kotaku.

Warface gets updated with new maps and a few gameplay tweaks

Three Team Deathmatch and one Capture map arrives for Warface on PC.

Crytek's free-to-play military shooter Warface has received a new update adding maps and tweaking the gameplay here and there.

The game gets four new maps in the update – Airbase, Streetwars and Grand Bazaar for Team Deathmatch and Quarry for Capture mode.

As far as gameplay tweaks go Crytek has worked in a new dynamic spawn system to reduce spawning fatalities especially on the new maps.

They've also unlocked all four soldier classes from the beginning and worked in some improvements to the game's anti-cheat systems.

Thanks Eurogamer.

Platinum Games' Hideki Kamiya has emphasized one final time that Bayonetta 2 coming to PS4 and Xbox One is probably something that won't happen given that Nintendo are its publishers and thus the ones that make that decision.

Kamiya has had a pretty torrid time of it on Twitter since Bayonetta 2 was announced for the Wii U with countless messages begging for the game to be released on PS4 and Xbox One. He eventually took to blocking anyone who even mentioned it stressing all the time that it was Nintendo's decision and not his on what platforms Bayonetta 2 would be released on.

With the arrival of Bayonetta 2 on the Wii U in Japan Kamiya-san has give one last message for those that have been harassing him for a release on other platforms all of these months. Platinum Games' Hideki Kamiya gives one final response to those begging for Bayonetta 2 to be released on PS4 and Xbox One

He explained:

“We [Platinum Games] are developers and receive support from publishers by making games that they request or suggest. As for Bayonetta, we developed the game after signing a deal with Sega. Later it was decided to also develop the sequel, so we started working on Bayonetta 2.

“When development had progressed to a certain degree, in Sega’s situation it turned into ‘This isn’t a good plan’, so development halted temporarily.

“Without funding we didn’t have the possibility to continue development, but we wanted to get this partially developed Bayonetta 2 available to the public one way or another. So we offered it to various publishers, but as it is a big title, we couldn’t find a partner company.

“Finally, Bayonetta 2 was about to get terminated completely, when Nintendo came in and lent a hand and we were able to restart the development we so desired. The game was finally released last week, so after five years, we were able to make Bayonetta 2 available to the public.

“Knowing those circumstances, if someone is still angry for heading towards Nintendo, I wonder what the reason for that is: could you tell me in a way that is easy to understand?

“As I have said before, if you want Bayonetta 2 on PS4 or Xbox One, how about trying to ask Nintendo? If Nintendo doesn’t say yes, it’s not going to happen. While you’re at it, try asking for Mario and Zelda too.”

Bayonetta 2 is out now on the Wii U in Japan. It will be released in North America and Europe on October the 24th.

Thanks Nintendo Everything via EGMR.

Shadow Of Mordor devs not worried by the Assassin's Creed comparisons

“Once people get their hands on it, they stop worrying about the comparisons and it totally feels like its own thing."

Shadow Of Mordor has managed to draw the inevitable comparisons with the Assassin's Creed series but the developers at Monolith aren't worried.

The game's lead designer Bob Roberts has emphasized that while there are a lot of similarities between Shadow Of Mordor and Assassin's Creed there is one major difference and that is the Nemesis System which crafts unique experiences for each playthrough.

"I don’t know if vindicated is the right word, because we always knew what it feels like to play,” Roberts said. “Once people get their hands on it, they stop worrying about the comparisons and it totally feels like its own thing. There’s so much new going on there thanks to the Nemesis System and the way we combined all the elements to make the world come to life. So we never really got that criticism once people had a chance to play it. As soon as we started showing it, it became clear we had nothing to worry about." Shadow Of Mordor devs not worried by the Assassin's Creed comparisons

Shadow Of Mordor is out on PS4 and Xbox One today in North America and on October the 3rd (this Friday) in Europe. It's also out in both regions on PC now. The PS3 and Xbox 360 versions are due out on November the 17th in North America and November 21st in Europe.

Thanks IGN.

LEGO Batman 3: Beyond Gotham heading to New York ComicCon 2014

DC and TT Games to host a panel and LEGO Batman 3 will be playable on the NYCC show floor.

Warner Bros has announced that LEGO Batman 3 will be getting its very own panel at this year's New York ComicCon.

The panel will feature voice actors Kevin Smith and Troy Baker, TT devs Arthur Parsons and Stephen Sharples, DC Entertainment CCO Geoff Johns and a special guest from Arrow star Stephen Amell.

The game will also be playable on the show floor at the DC Entertainment booth and they will be revealing new characters and content for the game throughout the course of the weekend. LEGO Batman 3: Beyond Gotham heading to New York ComicCon 2014

New York ComicCon 2014 is set to take place at the Jacob K Javits Center, New York City between October the 9th and October the 12th. The LEGO Batman 3 panel is due to take place at 12pm on October the 11th.

Oddworld: New 'n' Tasty gets brand new 'Old School' controls

Oddworld Inhabitants responds to fan requests for the classic control scheme for Oddworld: New 'n' Tasty.

Oddworld Inhabitants has announced the arrival of a new patch for Oddworld: New 'n' Tasty on the PS4.

The patch adds the new 'Old School' control scheme. This should be familiar to fans of the classic titles Abe's Oddysee and Abe's Exoddus. It reintroduces using L2 to run instead of finessing the analogue stick as well as putting the ability to hop back into Abe's repertoire.

Matt Glanville, game designer on New 'n' Tasty said,"We initially set out to focus on a single control scheme and make it work as best we could but after releasing New 'n' Tasty we received a lot of requests from fans to add classic controls."

"It's something we always wanted to do but didn't find the time for," he went on. "Now that we've had a little more time to dedicate to it, we've added these new options and the reaction from players has been superb."

Oddworld: New 'n' Tasty is currently on sale on the PlayStation Store for PS4 until October the 8th with an added discount for PS Plus subscribers. There are also versions of the game in development for Linux, Mac, PC, PS3, PS Vita, Wii U and Xbox One.

Bungie concedes that Destiny's storyline was recut less than a year from release

Destiny's storyline was originally more like an “MMO Mass Effect”.

Bungie has done a surprisingly honest AMA on Reddit to clear up some of the questions that the Destiny community has over its fairly sparse storyline.

In the Reddit AMA the un-named Bungie employee explained that the story was cut down in part over fears from higher up the food chain that it would not be as “easily accessible”. The departure of lead writer Joe Staten for a job at Telltale Games with seven months to go didn't help either.

“I can confirm that there were sudden and abrupt changes in the development of Destiny less than a year ago,” the staffer began. “There was tension between higher ups the entire time we were developing the title due to a lack of cohesion about the vision for the game. One side wanted this huge space epic, like an MMO Mass Effect and the other side was not convinced that would sell and wanted to pare things back to more 'easily accessible' standards. They were afraid too much story elements and cut scenes would drive players off.” Bungie concedes that Destiny's storyline was recut less than a year from release

“Then Joe left and everything just fell apart. By the time we were seven months out to release, word came down that we were making massive revisions to the game's story,” the insider went on. “Huge portions of dialogue were excised and I think several recordings were redone to support the new narrative. Entire areas that would have been in the final game were removed, but some of the context wasn't, which explains weird reactions from NPCs and strange, unexplained motivations. We had a guy come in to write the grimoire cards who was given access to the original script with notations on what was cut and what needed to be revised in order to make this zombie of a game seem plausible.”

The source was also pretty candid about what was cut and what was repurposed. He explained, “All of the Last City factions had their storylines and dialogue cut, the Guardian's initial introduction to the Tower and the Last City was cut, and ALL the origins were homogenized down to the one originally used for Exo characters. Most of what was cut was planned to be re-polished into DLC, but it's all there on the disc. Not all of it is live on the servers, but it's all there on the disc. Some last minute art assets needed to be remade, which is what you'll be downloading.”

“It's an embarrassing disaster and not the game I thought would be published,” the source added.

The bulk of the Reddit discourse is available over on the Bungie blog and it is quite an interesting read for those that are currently playing and enjoying Destiny. It is worth saying that despite all of the issues that are highlighted in the AMA Destiny still turned out to be a pretty decent game anyway.


Final piece of Dark Souls II Season Pass DLC arrives on PC and Xbox 360

Crown Of The Ivory King DLC arrives for Dark Souls II.

The final piece of the Season Pass downloadable content for Dark Souls II arrives today on the PC and the Xbox 360.

Crown Of The Ivory King is the final part in a trilogy of additional adventures on offer for Dark Souls II fans to sink their teeth into after questing for the other two lost crowns.

This final piece of DLC promises to “deliver a grand finale with the same unique torturous zest” according to the press release. Final piece of Dark Souls II Season Pass DLC arrives on PC and Xbox 360

Crown Of The Ivory King is available now, along with Crown Of The Sunken King and Crown Of The Old Iron King on Xbox 360 and Steam for PC. The PS3 version launches tomorrow, October 1st.

CD Projekt RED releases some concept art for Triss and Emhyr from The Witcher 3

Here's some gorgeous character art from The Witcher 3,

CD Projekt RED has released some new concept art of some of the characters that will feature heavily in The Witcher 3.

The latest art shows how both Geralt's long-time companion Triss Merigold and the ruler of the Nilfgaard empire Emhyr van Emreis, also known as The White Flame Dancing On The Graves Of His Enemies, will be portrayed in the game.

As you'd expect, both characters are key to the game's story especially as it is Emhyr that dispatches Geralt to find the ashen-haired girl mentioned in the prophecy. CD Projekt RED releases some concept art for Triss and Emhyr from The Witcher 3

The Witcher 3: Wild Hunt will be released on the PC, PS4 and Xbox One on February the 26th.

2K announces the new MyCareer mode for WWE 2K15

WWE fans will get an all new career mode in WWE 2K15.

2K Games has announced a new in-depth career mode that will come for WWE fans in WWE 2K15.

WWE 2K15's MyCareer mode will begin with character creation and then throw players into WWE's NXT training grounds to prove their worth against other budding WWE Superstars.

After that players will then graduate to the full WWE where they will compete with each other for those all-important slots on Monday Night Raw and Smackdown and eventually those big pay-per-view slots on their way to challenging for the WWE World Heavyweight Championship at SummerSlam or Wrestlemania. 2K announces the new MyCareer mode for WWE 2K15

Choices made along the way will help shape a player's character and offer a bit more depth to their development.

WWE 2K15 is due to be released on PS3 and Xbox 360 on October the 28th in North America and October the 31st in Europe. The PS4 and Xbox One versions will hit the ring on November 18th in North America and November 21st in Europe.

Microsoft has announced the latest iteration of their Windows operating system, Windows 10.

Windows 10 will be available for the broadest range of devices ever according to Microsoft and will combine the best elements of Windows 7 and 8.

One of the major changes that has been announced is the combination of the classic Start menu and the Windows 8 Metro tiled start screen so users are now booted straight into the desktop once more. Microsoft skips 9 and goes straight to announcing Windows 10

"Windows 10 will deliver the right experience on the right device at the right time," Microsoft's Terry Myerson explained. "Windows 10 will run on the broadest types of devices ever."

Thanks The Verge.

Luis Suarez' ban extends into FIFA 15 as well

Disgraced Uruguayan striker banned in-game till the end of next month.

Remember how Luis Suarez was banned from all football-related activities for four months for sinking his chipmuk-esque teeth into Italian defender Giorgio Chiellini?

Well, “all football-related activities” includes appearing in FIFA 15 and as a result there are certain activities his digital counterpart is excluded from until October the 26th.

For instance, anyone who decides to take control of Barcelona in Career Mode then they are informed that Suarez has been suspended until the end of October. Luis Suarez' ban extends into FIFA 15 as well

FIFA 15 is available now on the PC, PS4, PS3, Xbox One and Xbox 360. Perhaps it's helping Suarez keep his skills up while he waits for the ban to end.

Thanks Eurogamer.

Rome: Total War may have been superceded by as many as five newer Total War games but that doesn't mean there aren't people still playing it.

In fact until GameSpy closed down earlier in the summer enough people were still playing and enjoying the multiplayer mode from Rome's Alexander expansion that they decided to work on migrating the multiplayer from GameSpy to Steam.

That work is now complete and they have announced on the Total War Facebook page that Rome: Total War – Alexander's multiplayer is back online again on Steam. Creative Assembly revives the multiplayer for Rome: Total War – Alexander on Steam

The studio wrote, “Gamespy, when you left us you took with you something which we held dear. Namely, the multiplayer for Rome: Total War - Alexander. Well for those of you who’s been waiting to get back into the action, thanks to the power of Steam the online features are now back up and running!”

Shadow Of Mordor launch trailer makes the game look suitably epic

Monolith's dark Lord Of The Rings adventure gets a final launch trailer.

Warner Bros has released the launch trailer for Shadow Of Mordor which teases the game's story.

The trailer gives an indication of the epic tale that binds two souls together in the pursuit of vengeance against Sauron and the forces of Mordor.

The two souls are Talion, a Ranger who's family is brutally murdered by a band of orcs and the Wraith who is the spirit of Celebrimbor, the greatest Elven smith of the Second Age and the man who was fooled into forging the rings of power by Sauron.

Shadow Of Mordor is out on PS4 and Xbox One today in North America and on Friday October the 3rd in Europe. It's also out today in all regions on PC. The PS3 and Xbox 360 versions are due for release on November the 18th in North America and November 21st in Europe.

4J Studios has announced that the PS Vita version of Minecraft is edging ever closer to release with it now heading into final testing.

The Vita version was originally expected to release alongside the PS4 and Xbox One versions but it received a slight and unexplained delay. 4J, the Scottish studio responsible for all of the console versions announced yesterday that Minecraft has entered final testing on the Vita so it should be with us really soon.

The studio wrote on Twitter, “We've handed Minecraft: PlayStation Vita over to Sony for final test!” Minecraft for PS Vita heads into final testing

For us here at the Vita version looks to be the most exciting version of the game combining the best elements of the console versions with the possibility of touch controls and the ability to play on the go. That and it's Cross-Buy enabled with the PS3 version.

Thanks GameRevolution.

PlayStation Home to close next year

Services for PlayStation Home to begin winding down in November.

Sony has announced that they will be closing PlayStation Home in the spring of next year.

PlayStation Home has been an oddity of the gaming landscape since it arrived offering an interactive social hub for PS3 gamers to use but, despite numerous developers creating interesting spaces for users to explore it never really caught on the way that Sony has hoped. As a result the service will close for good at the end of March next year.

"Due to a shifting landscape, PlayStation Home will cease publishing new content on the 12th of November, 2014," Sony stated on the US PlayStation community site. "Gamers in [Europe, US and Canada] will be able to download content until the 3rd of December, 2014. As a token of our tremendous gratitude to the community, we will also be releasing a series of free content prior to the platforms closure on the 31st of March, 2015." PlayStation Home to close next year

There are no plans to bring a successor of Home to either the PS4 or the PS Vita. PlayStation Home will close never having left the beta stage.

Thanks MCV.

New The Evil Within video offers up a survival lesson

Here's how to survive the horrors of The Evil Within.

Bethesda has released a new gameplay video for Shiji Mikami's upcoming horror title The Evil Within.

The new video delves into some of the main aspects of The Evil Within's gameplay and how to survive the horrors it presents with the scarce resources available.

Central to this is the game's stealth dynamics giving players the chance to get the jump on some enemies in order to maximize the damage they can do with Sebastian Castellanos's weapons.

The Evil Within is due to be released on PC, PS4, PS3, Xbox One and Xbox 360 on October the 14th. We recently got our hands on The Evil Within so watch out for our preview of it later this week.

Shadow Of Mordor Season Pass trailer arrives teasing the game's DLC

Shadow Of Mordor DLC will visit the Second Age of Middle Earth.

Warner Bros has released a new trailer teasing the content that will come with the Shadow Of Mordor Season Pass.

The Shadow Of Mordor Season Pass will include three new story missions including The Bright Lord story mission which takes you back in time to play as Celebrimbor during the Second Age when he was still alive. It also includes three new Challenge gameplay modes.

The Season Pass also gives players access to future content that is yet to be announced including runes, skins and more add-ons.

Shadow Of Mordor is out on PC, PS4 and Xbox One this week. It will hit the PS3 and the Xbox 360 on November the 18th in North America and November the 21st in Europe.

Excited about No Man's Sky? Now you can help make it

Hello Games are looking for a handful of staff to help with No Man's Sky.

Hello Games has announced that they have a few vacancies open on the team as they work towards getting No Man's Sky ready for release on the PS4.

The studio are looking for a graduate programmer and a graphics/engine programmer to work on No Man's Sky as well as a freelance artist who can turn their hand to all kinds of stuff “from concept to modelling, characters to environments” for roughly a year's work.

Right now, with what we've seen so far of No Man's Sky it seems like the perfect time for anyone to join Hello Games' small but extremely dedicated team. Excited about No Man's Sky? Now you can help make it

It looks like No Man's Sky is heading for a PS4 release some time in 2015 with the PC release coming some time after that.

It looks like that it could be an exciting time for Creative Assembly fans.

They may be splitting their time between Alien: Isolation and their first look at the Dark Ages, Total War: Attilla but there is even more cool stuff on the horizon.

In some behind-closed doors conversations we had with sources close to the studio we discovered that they do have something rather exciting that they are waiting to announce once Alien: Isolation has been released and the excitement from that has tailed off a bit. Creative Assembly has something cool to reveal after Alien: Isolation is out the door

Our sources wouldn't be drawn on what this would be but the studio did announced a while back that they had secured the Warhammer fantasy license from the Games Workshop and they have been silent on that front for quite a while...

Also, watch out for our hands-on look at Alien: Isolation which is due up this week. And we've also got an interview with some of the folks from the Total War: Attilla development team on the way as well.