FIFA 2002
1. Firstly, what graphical improvements will players of FIFA2002 notice. The stadia certainly look more detailed, as do the crowds and players. Tell us more!
As you know FIFA is known for its great graphics and FIFA Football 2002 is no exception. We have added lots of little touches that make the graphics and animations more realistic and represent what you might see and hear at a real football match. In the stadiums for example the teams wear the colours of their teams, wave flags and even there are even flares in the crowd. When we get down on the pitch you will notice significant details on the players, for example the players have all new skeletons, which make their bodies look more realistic. The players are now all different sizes just like real footballers and now have long or short sleeve shirts and even different coloured boots.
2. What new additions to players repertoires have been added in terms of moves, passes, shots, etc. How will this make gameplay more realistic?
FIFA Football 2002 features the biggest chance in gameplay since the FIFA series was first made. The new open passing system means that players have to use direction and power to make a pass, lob or shot. This means that you can now play a perfect through pass through the last line of the opposition defence or lob the ball over the top into space for your player to run onto. These huge changes in gameplay mean this is the most complete football game ever. We have also looked at the player skill moves and made them more realistic…some are obvious and others will be discovered once the player really gets into the new gameplay.
3. The balance between the game being realistic, but also fast and fun is difficult one. Tell us about the compromises you must make for this.
We could make a complete simulation but the demands on games to be more interactive entertainment means that the consumer is looking for the complete package. We base as much of the game on the actual sport as possible but changing the things like game speed and difficulty levels means that the player can make the game as fast and as exciting as they want.
