Massimiliano Di Monda - GB Rally 2
Ferrago talk to Raylight on their latest...
How detailed will the scenery and tracks be ...and how accurately will this be mirrored in the cars handling?
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Massi: Thanks to our engine we'll have very detailed track, background and cars with fully textured polygons. On the other side the car handling will be very smooth and fun, there will be real car physics and collision with the track and environment.
How accurately are the tracks and cars modelled on the real thing?
Massi: You can download the model of one car from our web site, this is the quality of the model we'll use in the game. (www.raylight.it)
What balance of gameplay are you aiming for between action and simulation?
Massi: Personally speaking I love Sega Rally as it's very fun; I think it's in the middle between action and simulation.
Will this be the most attractive game we've seen on the GBA so far? The screenshots suggest possibly...
Massi: We're updating the game to the new 3D engine and it will be much more impressive!
Finally, when will we be enjoying GB Rally 2?
Massi: Hopefully very soon, it depends on publishers :)
Thanks for your time, best of luck with GB Rally 2.
